Archives




November 19, 2024

The Books that Have Shaped My Technological Worldview


November 18, 2024

The Two Most Important Skills for Interaction Designers


November 17, 2024

The Top Ten Hitchcock Films


November 17, 2024

The Top Ten Design Books


November 16, 2024

Know What You Need


October 27, 2024

Periodical 21 – Working Spaces


October 16, 2024

Periodical 20 – Localized Computing


September 30, 2024

visual journal – 2024 July 05 - September 30


July 16, 2024

Understanding the Eye-Mind Connection


July 6, 2024

Periodical 19 – Creative Miscellany


July 5, 2024

visual journal – 2024 June 17 - July 05


June 19, 2024

The Internet Isn't for Humans Anymore


June 16, 2024

visual journal – 2024 June 1 - June 16


June 5, 2024

Link – Johannes Klingebiel's Personal Website


June 2, 2024

The AI Designer


June 1, 2024

visual journal – 2024 May 20 - June 1


May 25, 2024

Investing in Creativity


May 24, 2024

Link – Eric Bailey's Personal Website


May 24, 2024

Link – wove Website


May 24, 2024

Link – Rebecca Toh's Personal Website


May 23, 2024

Knowledge Work, AI, and Fragile Egos


May 19, 2024

visual journal – 2024 May 11 - May 19


May 18, 2024

Design for AI


May 18, 2024

Unscalable, Hand-Crafted Lists of Links


May 13, 2024

The Elements of Good Craft


May 11, 2024

visual journal – 2024 May 06 - May 11


May 6, 2024

visual journal – 2024 April 28 - May 06


May 2, 2024

How to Know When to Use AI


April 30, 2024

We Have Five Years Left


April 28, 2024

visual journal – 2024 April 21 - April 28


April 19, 2024

visual journal – 2024 April 13 - April 19


April 14, 2024

Periodical 18 – A Personal Web


April 12, 2024

visual journal – 2024 April 7 - April 12


April 8, 2024

Eclipse


April 5, 2024

visual journal – 2024 March 31 - April 6


April 2, 2024

Thought Experiment


April 1, 2024

Out-Random the AI


March 30, 2024

Inner Worlds


March 24, 2024

visual journal – 2024 March 24 - March 30


March 17, 2024

visual journal – 2024 March 17 - March 23


March 9, 2024

visual journal – 2024 March 9 - March 16


March 9, 2024

Periodical 17 – Optimization


February 24, 2024

object – Wooden Task Lamp


February 17, 2024

Periodical 16 – Useful Lifetimes


February 16, 2024

Reality Doubt


February 15, 2024

Link – Approach Studio website


February 2, 2024

Periodical 15


January 21, 2024

Periodical 14 – v DIY


January 7, 2024

Periodical 13


January 6, 2024

Periodical 12 – Sometimes the Old Way


January 1, 2024

Link – Linsey Rendell's personal website


December 31, 2023

Year in Review – 2023


December 30, 2023

Link – Gemma Copeland's personal website


December 29, 2023

Being Normal


December 29, 2023

Link – Vasantha Yogananthan's personal website


December 29, 2023

Link – Paco Coursey's personal website


December 29, 2023

Link – Scott Boms's personal website


December 29, 2023

Link – Luke Mitchell's personal website


December 29, 2023

Link – David Sleight's personal website


December 8, 2023

Your Own Personal Picture Collection


December 6, 2023

Periodical – 11 – What Could Have Been


December 1, 2023

Periodical – 10


November 29, 2023

Interaction Design is Two Things


November 27, 2023

Periodical – 9


November 26, 2023

Periodical – 8


November 25, 2023

Periodical – 7


November 24, 2023

Periodical – 6


November 23, 2023

Periodical – 5


November 22, 2023

Periodical – 4


November 21, 2023

Periodical – 3


November 20, 2023

Periodical – 2


November 19, 2023

Periodical – 1


September 10, 2023

The View from Here


August 21, 2023

The Internet's Greatest Potential


August 18, 2023

Organization – Office


July 19, 2023

The Internet is Already a Social Network


July 11, 2023

The Big Picture


July 9, 2023

Personal Machines and Portable Worlds


July 7, 2023

Gestalt Principles of Design – Symmetry


June 30, 2023

Gestalt Principles of Design – Continuity


June 25, 2023

Ambient Information


June 25, 2023

Gestalt Principles of Design – Similarity


June 21, 2023

The Fragile Bond Between Attention and Information


June 16, 2023

Gestalt Principles of Design – Closure


June 14, 2023

Gestalt Principles of Design – Proximity


June 11, 2023

object – WIRED Magazine, Issue 1


June 9, 2023

Writing is a Primary Design Tool


June 9, 2023

Negative-Space Typography


June 3, 2023

Fascinated by Layout


June 3, 2023

How to Adapt Long-Page Designs for Better Scanning


June 2, 2023

object – Bedside Lamp


June 2, 2023

The Road Through Your Screen


May 28, 2023

4 Levels of Grids for Web Designers


May 27, 2023

Using the Y-Axis to Maintain Focus and Attention


May 21, 2023

Attention Degrowth


May 20, 2023

The Rhythm of Your Screen


May 16, 2023

object – The Present Clock


May 15, 2023

object – Yoto


May 13, 2023

How to Turn Good Design Direction into a Good System


May 7, 2023

Blogging Is Not Publishing It's Therapy


May 7, 2023

What I Want From The Internet


May 6, 2023

What happens when the computers disappear?


May 5, 2023

Designing for (Realistic) Attention


April 29, 2023

object – Coffee Cup


April 28, 2023

object – 1999 Qualcomm QCP-860


April 27, 2023

object – OMNI Magazine, Issue 1


April 26, 2023

object – Game Boy


April 24, 2023

object – Cylinder Lamp


April 23, 2023

object – Carved Nupe Door


April 22, 2023

object – A 20 Year-Old Sketchbook


April 16, 2023

Technology and Moral Responsibility


April 15, 2023

Persuasion


March 26, 2023

The Smallest Details


March 24, 2023

Outlines are IA


March 19, 2023

My Reverse Time Capsule


March 13, 2023

Sub-Second Orientation


March 8, 2023

Friction Can Be Good


January 28, 2022

We Live in the Uncanny Valley Now


December 25, 2021

Christmas Day – Multiple UFO Sighting


December 17, 2021

What Eyes Want


December 3, 2021

Are We Ready?


November 19, 2021

There Is No Digital World


November 5, 2021

What If Phones Were Actually Designed for Hands?


November 5, 2021

What We Do When We See


October 29, 2021

Can a Robot Do a Designer's Job?


October 22, 2021

A Pep Talk for those Who Work Bullshit Jobs


October 15, 2021

The Last Time


September 17, 2021

Move Slow and Preserve Things


September 3, 2021

Less Doesn't Have to Be More. It Can Just Be Less.


August 27, 2021

From the Desk Of


August 20, 2021

Systems Design is Not Enough


August 13, 2021

Books


July 23, 2021

First Principles


July 16, 2021

Why I Am Still A Designer


July 2, 2021

Turn It All Off


June 18, 2021

We Write, Therefore We Are Cyborgs


June 11, 2021

The Mosaic


May 28, 2021

The World is Crowded and That is Natural


May 21, 2021

The Luddites Were Right


May 14, 2021

We Don't Need More Information


May 7, 2021

The Problem With Design is Designers


April 30, 2021

Think About the Future's Past


April 23, 2021

Encapsulated Experiences


April 12, 2021

73 Ideas that Should Provoke You


April 9, 2021

Progress Jams


April 2, 2021

The Power of Small Images


April 2, 2021

Other Ways


March 19, 2021

Future Objects


March 12, 2021

Your Phone is Destroying the World


March 5, 2021

The Circle of Now


February 26, 2021

The Riddle of the Square


February 19, 2021

Attention Stewardship


February 11, 2021

This Is Not Good Design


February 5, 2021

Search Engines Don't Work and They Are Not Good


January 29, 2021

The Biggest Dream is of the Small, Simple Life


January 27, 2021

Cross-Examining Coincidence in the Courtroom of Technology


January 22, 2021

That Coincidental Advertisement is Not Just a Coincidence


January 15, 2021

Good Prophecy Doesn't Have to Be Right


January 8, 2021

We Have A Reality Problem


December 31, 2020

Success Mysticism


July 1, 2020

The Place Where We Shelter


June 18, 2018

Sunk Costs for Spite


June 14, 2018

Dada, Sit Here


June 6, 2018

Mind and Body


June 3, 2018

Design in a Vacuum


June 2, 2018

Clocks


June 1, 2018

You Are Here


May 31, 2018

Quietly Discoverable


April 20, 2018

Active Erasure


April 6, 2018

Progress Bombs


March 8, 2018

Computer Nostalgia and Malignant Doppelwelts


February 22, 2018

Want to Resist? Delete Your Facebook Account


July 28, 2017

Unexpected and Realistic AI Headlines


July 18, 2017

Introducing The Liminal


December 4, 2016

Facebook Is Not necessary


November 4, 2016

Talking to Machines


October 29, 2016

Behind Every Robot is a Human


October 10, 2016

Unearthed Time Capsules


October 2, 2016

Words Matter


September 2, 2016

Design is Art with Rules


August 13, 2016

A Solution that Doesn't Exist


July 30, 2016

We don't fear the future…


June 9, 2016

A Slice of Life


June 3, 2016

How to Design a Different Future


May 27, 2016

The Magic of Ordinary Objects


May 12, 2016

When the World Around You Shook


March 17, 2016

Unchecked Attention Avarice


March 10, 2016

How to Think About the Future


February 26, 2016

Sympathy for the Sim


February 19, 2016

The Most Difficult Thing About Design


February 11, 2016

Technological Luxury is Powered by Oppression


February 4, 2016

Beneath the Interface Layer


January 22, 2016

How to Get Your Time Back


January 2, 2016

We Are What We Watch


December 18, 2015

Upgrading Our Way Out


November 13, 2015

Time's First Principles


November 6, 2015

Until They All Have Faces


October 23, 2015

Back to the Real Future


October 16, 2015

The Fit Filter


October 9, 2015

Street Ritual


September 25, 2015

The Gift in Our Work


September 18, 2015

Sabbaticalifragilisticexpialidocious!


August 21, 2015

The dream of the Nineties is alive…


August 14, 2015

It won’t be interesting until we can’t see it anymore.


August 7, 2015

Step aside, keep quiet, and listen.


July 30, 2015

Greetings from the Rubbish Patch


July 24, 2015

The Last Thing We Need


July 15, 2015

Enter the Void


July 2, 2015

Perceiving the Machine


June 26, 2015

Where are you, Digital Le Corbusier?


June 19, 2015

Randoposto


June 12, 2015

Keeping the Fire Lit


June 4, 2015

The Power of Perspective


June 3, 2015

Emails are the new blogs.


May 28, 2015

What is an idea worth?


May 26, 2015

We Always Start Now


May 8, 2015

The Designer Stands Firm


May 1, 2015

Etc. Etc. Etc.


April 17, 2015

Advertising is an Anachronism


April 3, 2015

A 200-Word Mixpost


March 27, 2015

The Cost of Cognitive Surplus


March 13, 2015

A.I. is U.I.


March 6, 2015

The way to make good things is to make many things.


February 27, 2015

Neighborhoods, the Anti-Algorithm


February 20, 2015

Everyone is someone else’s marketer…


February 11, 2015

Don't Think About the Future


January 29, 2015

Through the Looking Glass


January 16, 2015

Futures of Making and Being


January 9, 2015

Liner Notes for a Lifetime Mix


January 1, 2015

Thirty-Four (a lifetime film list)


December 31, 2014

Thirty-Four (a lifetime mix)


December 19, 2014

We'll get there fast and then we'll take it slow.


December 12, 2014

The information is not entirely online.


December 4, 2014

"I just want something real to happen."


November 28, 2014

Blackfridaycore


November 21, 2014

We are all working for different futures.


November 13, 2014

Hyper-local NIMBYism (and Other Easy Critiques)


November 6, 2014

The Inexorable March of Convenience


October 30, 2014

21st Century Simulacra


October 23, 2014

Something Wetter than Pixels


October 16, 2014

A cup of tea and a crowbar materialize in space...


October 9, 2014

Truth and Ditto


October 4, 2014

Take Time


October 1, 2014

Flesh and Machine


September 29, 2014

Going Postal


September 27, 2014

Independent Brains


September 25, 2014

The Disappointment of Now


September 23, 2014

Time-Collapsers, Great and Small


August 13, 2014

On Expertise and Control


April 14, 2014

How to Tell the User's Story


March 30, 2014

Remote Viewing


March 26, 2014

Maybe that acquisition is just good advertising.


March 14, 2014

"Disruption"


March 9, 2014

Guts


March 4, 2014

This Mediated Life


February 25, 2014

Groupthink


February 21, 2014

There’s a person at the other end.


February 20, 2014

More destabilizing ideas, please.


February 19, 2014

We don't solve real problems anymore.


January 22, 2014

Detroit


January 3, 2014

Being Online in 2014


January 1, 2014

Loves and Resolutions


October 15, 2012

Don't Be So Linear


August 11, 2012

Stuck in Idle


May 29, 2012

Several Things I Have Learned


May 14, 2012

Playing with Data


March 13, 2012

On Digital Davids and Goliaths: Why the Design We Trust Usually Comes from the Little Guy


January 10, 2012

Future Daydream


December 15, 2011

Ethical Technology, 5


December 14, 2011

Ethical Technology, 4


December 13, 2011

Ethical Technology, 3


December 12, 2011

Ethical Technology, 2


December 11, 2011

Ethical Technology, 1


September 16, 2011

Smarter, Better Cyborgs


July 15, 2011

How Should We Contain the Cloud


June 1, 2011

The Folly of the Flock


February 10, 2010

We are Latently Enslaved by Our Own Ingenuity


July 24, 2009

Interview with John Maeda


February 6, 2009

Can Any Problem Be Solved?


February 3, 2009

21st Century Skillset


January 27, 2009

The End of Solitude


January 26, 2009

Time Definitely Has Value


January 23, 2009

The Great Equalizer


January 19, 2009

In Real Life


January 7, 2009

Respond


September 22, 2008

Interview with Silas Munro


August 18, 2008

Interview with Eric Karjaluoto